地铁跑酷代码
时间: 2023-07-02 07:10:01 浏览: 336
以下是一个简单的地铁跑酷游戏的示例代码:
```python
import pygame
import random
# 初始化 pygame
pygame.init()
# 窗口大小
SCREEN_WIDTH = 800
SCREEN_HEIGHT = 600
# 颜色定义
BLACK = (0, 0, 0)
WHITE = (255, 255, 255)
GRAY = (128, 128, 128)
# 创建窗口
screen = pygame.display.set_mode((SCREEN_WIDTH, SCREEN_HEIGHT))
pygame.display.set_caption("Subway Surfers")
# 加载图片资源
player_img = pygame.image.load("player.png").convert_alpha()
obstacle_img = pygame.image.load("obstacle.png").convert_alpha()
background_img = pygame.image.load("background.png").convert()
# 设置字体
font = pygame.font.SysFont(None, 36)
# 玩家类
class Player(pygame.sprite.Sprite):
def __init__(self):
super().__init__()
self.image = player_img
self.rect = self.image.get_rect()
self.rect.x = 100
self.rect.y = SCREEN_HEIGHT - 100
self.speed_y = 0
def update(self):
# 更新玩家位置
self.speed_y += 1
self.rect.y += self.speed_y
if self.rect.bottom > SCREEN_HEIGHT:
self.rect.bottom = SCREEN_HEIGHT
self.speed_y = 0
def jump(self):
# 玩家跳跃
self.speed_y = -20
# 障碍物类
class Obstacle(pygame.sprite.Sprite):
def __init__(self):
super().__init__()
self.image = obstacle_img
self.rect = self.image.get_rect()
self.rect.x = SCREEN_WIDTH
self.rect.y = SCREEN_HEIGHT - 100
def update(self):
# 更新障碍物位置
self.rect.x -= 10
if self.rect.right < 0:
self.rect.left = SCREEN_WIDTH
self.rect.y = random.randint(SCREEN_HEIGHT // 2, SCREEN_HEIGHT - 100)
# 创建精灵组
all_sprites = pygame.sprite.Group()
obstacles = pygame.sprite.Group()
# 创建玩家和障碍物
player = Player()
all_sprites.add(player)
for i in range(5):
obstacle = Obstacle()
all_sprites.add(obstacle)
obstacles.add(obstacle)
# 循环标志
running = True
# 分数
score = 0
# 游戏循环
while running:
# 处理事件
for event in pygame.event.get():
if event.type == pygame.QUIT:
running = False
elif event.type == pygame.KEYDOWN:
if event.key == pygame.K_SPACE:
player.jump()
# 更新游戏状态
all_sprites.update()
# 碰撞检测
hits = pygame.sprite.spritecollide(player, obstacles, False)
if hits:
running = False
# 绘制游戏画面
screen.blit(background_img, (0, 0))
all_sprites.draw(screen)
# 绘制分数
score += 1
score_text = font.render("Score: " + str(score), True, WHITE)
screen.blit(score_text, (10, 10))
# 更新屏幕
pygame.display.update()
# 游戏结束
game_over_text = font.render("Game Over", True, WHITE)
screen.blit(game_over_text, (SCREEN_WIDTH // 2 - game_over_text.get_width() // 2, SCREEN_HEIGHT // 2 - game_over_text.get_height() // 2))
pygame.display.update()
# 等待用户关闭窗口
while True:
for event in pygame.event.get():
if event.type == pygame.QUIT:
pygame.quit()
exit()
```
这是一个简单的示例,仅供参考。如果您想创建一个更完整的地铁跑酷游戏,需要更多的代码和资源。