import pygame pygame.init() dis=pygame.display.set_mode((400,300)) pygame.display.update() pygame.display.set_caption('Snake game') game_over=False while not game_over: for event in pygame.event.get(): if event.type==pygame.QUIT: game_over=True pygame.quit() quit() 按照上述要求把这段代码补全
时间: 2024-04-02 14:36:34 浏览: 23
import pygame
pygame.init()
dis = pygame.display.set_mode((400, 300))
pygame.display.set_caption('Snake game')
game_over = False
while not game_over:
for event in pygame.event.get():
if event.type == pygame.QUIT:
game_over = True
# 在这里添加游戏的逻辑代码
pygame.display.update()
pygame.quit()
quit()
相关问题
pygame.display.set_mode
pygame.display.set_mode() is a function in the Pygame library used to create a window or screen for displaying graphics. It takes in two arguments, a tuple representing the width and height of the screen and an optional argument that represents the type of display mode.
For example, to create a 800x600 window, you can use the following code:
```
import pygame
pygame.init()
screen_width = 800
screen_height = 600
screen = pygame.display.set_mode((screen_width, screen_height))
```
This will create a window of size 800x600 with default display mode. The display mode argument can be set to either FULLSCREEN, HWSURFACE, DOUBLEBUF or OPENGL to specify the type of display mode.
The function returns a Surface object that represents the screen or window that can be used for drawing graphics. The pygame.display.update() function can be used to update the screen with any changes made.
pygame.display.set_mode用法
pygame.display.set_mode是Pygame中用于创建窗口的函数,它的用法如下:
pygame.display.set_mode((width, height), flags=0, depth=0)
其中,width和height分别表示窗口的宽度和高度,flags和depth是可选参数,用于设置窗口的特性和颜色深度。例如,可以通过设置flags参数为FULLSCREEN来创建全屏窗口,或者设置depth参数为32来使用32位颜色深度。
完整的代码示例如下:
import pygame
# 初始化Pygame
pygame.init()
# 创建窗口
screen = pygame.display.set_mode((640, 480))
# 进入游戏循环
while True:
# 处理事件
for event in pygame.event.get():
if event.type == pygame.QUIT:
# 退出游戏循环
pygame.quit()
exit()
# 绘制窗口
screen.fill((255, 255, 255))
pygame.display.flip()
注意,这只是一个简单的示例,实际使用时还需要处理更多的事件和绘制更复杂的图形。