liquidPanel = new JPanel() { @Override protected void paintComponent(Graphics g) {}是什么意思,怎么用

时间: 2023-05-21 21:07:07 浏览: 54
这段代码是创建一个 JPanel 对象,并重写了其 paintComponent 方法,该方法用于绘制 JPanel 上的图形,但是在这里该方法没有实现任何绘制操作。这段代码的目的是创建一个不需要绘制图形的 JPanel 对象,通常用于容纳其它组件或实现布局等功能。可以将该对象添加到 JFrame 窗口或其它容器中,例如: ```java JFrame frame = new JFrame("Demo"); frame.add(new JPanel() { @Override protected void paintComponent(Graphics g) {} }); ``` 这样就可以创建一个不需要绘制任何图形的 JPanel 并添加到 JFrame 中。
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怎么在Cellcomponent中实现格子随鼠标移动而高亮,且不与selected相冲突public class AnimalComponent extends ChessComponent { private PlayerColor owner; private boolean selected; /* private ChessboardPoint position; public void setPosition(ChessboardPoint position) { this.position = position; } public ChessboardPoint getPosition(){ return position; } */ private static int bluesEaten = 0;//记录被吃掉的蓝色动物数量 public static void setBluesEaten(int bluesEaten){AnimalComponent.bluesEaten = bluesEaten; System.out.println("蓝棋被吃数量" + AnimalComponent.bluesEaten); } public static int getBluesEaten(){return bluesEaten;} private static int redsEaten = 0;//记录被吃掉的红色动物数量 public static void setRedsEaten(int redsEaten){AnimalComponent.redsEaten = redsEaten; System.out.println("红棋被吃数量" + AnimalComponent.redsEaten); } public static int getRedsEaten(){return redsEaten;} public AnimalComponent(PlayerColor owner, int size) { super(owner , size); this.owner = owner; this.selected = false; setSize(size/2, size/2); setLocation(0,0); setVisible(true); } public boolean isSelected() { return selected; } public void setSelected(boolean selected) { this.selected = selected; } @Override protected void paintComponent(Graphics g) { super.paintComponent(g); Graphics2D g2 = (Graphics2D) g; g2.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON); Font font = new Font("楷体", Font.PLAIN, getWidth() / 2); g2.setFont(font); g2.setColor(owner.getColor()); g2.drawString(" ", getWidth() / 4, getHeight() * 5 / 8); // FIXME: Use library to find the correct offset. if (isSelected()) { // Highlights the model if selected. g.setColor(Color.RED); g.drawOval(0, 0, getWidth() , getHeight()); } } }public class CellComponent extends JPanel { private Color background; public CellComponent(Color background, Point location, int size) { setLayout(new GridLayout(1,1)); setLocation(location); setSize(size, size); this.background = background; } @Override protected void paintComponent(Graphics g) { super.paintComponents(g); g.setColor(background); g.fillRect(1, 1, this.getWidth()-1, this.getHeight()-1); } }

你可以在CellComponent类中添加一个MouseListener,然后在鼠标进入和离开的事件中修改组件的背景颜色来实现高亮效果。具体代码如下: ``` public class CellComponent extends JPanel { private Color background; private Color hoverColor; private boolean isHovered; public CellComponent(Color background, Point location, int size) { setLayout(new GridLayout(1,1)); setLocation(location); setSize(size, size); this.background = background; this.hoverColor = new Color(255, 255, 0, 100); // 设置高亮颜色为半透明黄色 addMouseListener(new MouseAdapter() { @Override public void mouseEntered(MouseEvent e) { isHovered = true; repaint(); } @Override public void mouseExited(MouseEvent e) { isHovered = false; repaint(); } }); } @Override protected void paintComponent(Graphics g) { super.paintComponents(g); g.setColor(background); g.fillRect(1, 1, this.getWidth()-1, this.getHeight()-1); if (isHovered) { g.setColor(hoverColor); g.fillRect(1, 1, this.getWidth()-1, this.getHeight()-1); } } } ``` 注意,这里的高亮颜色是使用一个半透明的黄色来实现,可以根据需要自行调整。同时,由于高亮效果是在鼠标进入和离开的事件中触发的,因此不会与selected属性产生冲突。

这样的棋盘中,如何实现棋盘的格子随鼠标移动而高亮public ChessGameFrame(int width, int height) { setTitle("斗兽棋"); //设置标题 this.WIDTH = width; this.HEIGTH = height; this.ONE_CHESS_SIZE = (HEIGTH * 4 / 5) / 9; setSize(WIDTH, HEIGTH); setLocationRelativeTo(null); // Center the window. setDefaultCloseOperation(WindowConstants.EXIT_ON_CLOSE); //设置程序关闭按键,如果点击右上方的叉就游戏全部关闭了 setLayout(null); addRestart(); addGiveUp(); addUndo(); addChessboard(); addLabel(); addLoadButton(); addSave(); addAImode(); addAImodeGreedy(); addBackground(); }public CellComponent(Color background, Point location, int size) { setLayout(new GridLayout(1,1)); setLocation(location); setSize(size, size); this.background = background; } @Override protected void paintComponent(Graphics g) { super.paintComponents(g); g.setColor(background); g.fillRect(1, 1, this.getWidth()-1, this.getHeight()-1); } }

您可以在CellComponent中添加鼠标监听器(MouseListener)和鼠标移动监听器(MouseMotionListener),在鼠标进入(mouseEntered)和鼠标移动(mouseMoved)事件触发时设置高亮背景颜色,鼠标离开(mouseExited)时还原颜色。具体实现可以参考以下代码: ``` public class CellComponent extends JPanel { private Color background; private Color highlightColor; private Point location; private int size; public CellComponent(Color background, Point location, int size) { setLayout(new GridLayout(1,1)); setLocation(location); setSize(size, size); this.background = background; this.highlightColor = new Color(255, 255, 153); // 设置高亮颜色 addMouseListener(new MouseAdapter() { @Override public void mouseEntered(MouseEvent e) { setBackground(highlightColor); } @Override public void mouseExited(MouseEvent e) { setBackground(background); } }); addMouseMotionListener(new MouseMotionAdapter() { @Override public void mouseMoved(MouseEvent e) { setBackground(highlightColor); } }); } @Override protected void paintComponent(Graphics g) { super.paintComponent(g); g.setColor(background); g.fillRect(1, 1, this.getWidth()-1, this.getHeight()-1); } } ```

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请分析以下java代码采用了什么布局import java.awt.*; import java.awt.geom.GeneralPath; import java.awt.geom.Line2D; import javax.swing.JFrame; import javax.swing.JPanel; class NikeLogo extends JPanel { @Override protected void paintComponent(Graphics g) { super.paintComponent(g); Graphics2D g2d = (Graphics2D) g; g2d.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON); g2d.setStroke(new BasicStroke(7)); // 设置线宽为2像素 g2d.draw(new Line2D.Double(70, 220, 70, 270)); g2d.draw(new Line2D.Double(70, 220, 100, 270)); g2d.draw(new Line2D.Double(100, 270, 100, 220)); g2d.draw(new Line2D.Double(130, 270, 130, 220)); g2d.draw(new Line2D.Double(160, 270, 160, 220)); g2d.draw(new Line2D.Double(160, 245, 190, 220)); g2d.draw(new Line2D.Double(160, 245, 190, 270)); g2d.draw(new Line2D.Double(220, 270, 220, 220)); g2d.draw(new Line2D.Double(220, 270, 250, 270)); g2d.draw(new Line2D.Double(220, 245, 250, 245)); g2d.draw(new Line2D.Double(220, 220, 250, 220)); g2d.setColor(Color.BLACK); drawNikeLogo(g2d); } private void drawNikeLogo(Graphics2D g2d) { GeneralPath path1 = new GeneralPath(); GeneralPath path2 = new GeneralPath(); path1.moveTo(300, 100); path1.quadTo(50, 200, 100, 100); path2.moveTo(300, 100); path2.quadTo(0, 300, 100, 100); GeneralPath pathn1 = new GeneralPath(); g2d.setStroke(new BasicStroke(10)); g2d.draw(path1); g2d.draw(path2); } public static void main(String[] args) { JFrame frame = new JFrame("Nike Logo"); NikeLogo logoPanel = new NikeLogo(); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); frame.setSize(500, 400); frame.add(logoPanel); frame.setVisible(true); } }

package work; import java.applet.Applet; import java.awt.Color; import java.awt.Graphics; import java.awt.Graphics2D; import java.awt.geom.Line2D; import java.awt.geom.Point2D; public class CyrusBeckAlgorithmApplet extends Applet { private static final long serialVersionUID = 1L; private Point2D.Double[] clipWindow; private Point2D.Double[][] lines; private double[][] vectors; private double[] p1, p2, D; @Override public void init() { clipWindow = new Point2D.Double[3]; clipWindow[0] = new Point2D.Double(200, 275); clipWindow[1] = new Point2D.Double(250.0 / 3, 100); clipWindow[2] = new Point2D.Double(950.0 / 3, 100); lines = new Point2D.Double[2][2]; lines[0][0] = new Point2D.Double(0, 120); lines[0][1] = new Point2D.Double(400, 120); lines[1][0] = new Point2D.Double(0, 180); lines[1][1] = new Point2D.Double(400, 180); vectors = new double[2][2]; D = new double[2]; } @Override public void paint(Graphics g) { super.paint(g); Graphics2D g2d = (Graphics2D) g; // draw clip window g2d.setColor(Color.BLACK); g2d.draw(new Line2D.Double(clipWindow[0], clipWindow[1])); g2d.draw(new Line2D.Double(clipWindow[1], clipWindow[2])); g2d.draw(new Line2D.Double(clipWindow[2], clipWindow[0])); // draw lines for (int i = 0; i < lines.length; i++) { Point2D.Double p1 = lines[i][0]; Point2D.Double p2 = lines[i][1]; cyrusBeckClip(g2d, p1, p2); } } private void cyrusBeckClip(Graphics2D g2d, Point2D.Double p1, Point2D.Double p2) { double tE = 0, tL = 1; double dx = p2.x - p1.x; double dy = p2.y - p1.y; for (int i = 0; i < clipWindow.length; i++) { Point2D.Double P1 = clipWindow[i]; Point2D.Double P2 = clipWindow[(i + 1) % clipWindow.length]; double nx = -(P2.y - P1.y); double ny = P2.x - P1.x; double D = -nx * P1.x - ny * P1.y; double numerator = nx * p1.x + ny * p1.y + D; double denominator = -(nx * dx + ny * dy); if (denominator == 0) { if (numerator < 0) { return; } } else { double t = numerator / denominator; if (denominator < 0) { tE = Math.max(tE, t); } else { tL = Math.min(tL, t); } } } if (tE <= tL) { double x1 = p1.x + tE * dx; double y1 = p1.y + tE * dy; double x2 = p1.x + tL * dx; double y2 = p1.y + tL * dy; g2d.setColor(Color.BLUE); g2d.draw(new Line2D.Double(p1, new Point2D.Double(x1, y1))); g2d.setColor(Color.RED); g2d.draw(new Line2D.Double(new Point2D.Double(x1, y1), new Point2D.Double(x2, y2))); g2d.setColor(Color.BLUE); g2d.draw(new Line2D.Double(new Point2D.Double(x2, y2), p2)); } } } 将此代码改为 Java 应用程序运行

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