surfaceTexture.lockCanvas() 没有lockCanvas方法
时间: 2024-05-21 10:18:36 浏览: 80
是的,你说的没错。`SurfaceTexture`类确实没有`lockCanvas()`方法。`lockCanvas()`方法是`Surface`类的方法,它用于获取一个`Canvas`对象,以便我们可以在上面绘制图形。而`SurfaceTexture`类用于从相机或其他来源获取图像帧,并将它们作为纹理提供给OpenGL ES渲染器。如果您需要在`SurfaceTexture`上绘制图形,您可以使用`Surface`对象或将`SurfaceTexture`作为纹理传递给OpenGL ES渲染器。
相关问题
如何在onSurfaceTextureAvailable 里使用surfaceTexture.lockCanvas();
在 `onSurfaceTextureAvailable` 方法中,可以通过 `surfaceTexture` 获取到 `SurfaceTexture` 对象,然后再使用 `lockCanvas()` 方法获取到对应的 `Canvas` 对象,具体代码如下:
```java
@Override
public void onSurfaceTextureAvailable(SurfaceTexture surfaceTexture, int width, int height) {
Surface surface = new Surface(surfaceTexture);
Canvas canvas = surface.lockCanvas(null);
// 在这里进行绘制操作
surface.unlockCanvasAndPost(canvas);
}
```
在获取到 `Canvas` 对象后,就可以在里面进行绘制操作了。最后需要调用 `unlockCanvasAndPost()` 方法来释放 `Canvas` 对象并提交绘制内容。
android倒车轨迹线的实现方法
Android倒车轨迹线的实现方法可以分为两种,一种是使用Camera2 API获取摄像头预览画面并在上面绘制轨迹线,另一种是使用第三方库实现。
1. 使用Camera2 API获取摄像头预览画面并在上面绘制轨迹线
首先需要在AndroidManifest.xml文件中添加摄像头权限:
```xml
<uses-permission android:name="android.permission.CAMERA" />
```
然后在布局文件中添加TextureView控件用于预览摄像头画面:
```xml
<TextureView
android:id="@+id/textureView"
android:layout_width="match_parent"
android:layout_height="match_parent" />
```
接下来,在Activity中获取TextureView控件并打开后置摄像头:
```java
private TextureView textureView;
private CameraDevice cameraDevice;
private CameraCaptureSession cameraCaptureSession;
private CaptureRequest.Builder captureRequestBuilder;
private HandlerThread backgroundThread;
private Handler backgroundHandler;
private Size imageDimension;
private void openCamera() {
CameraManager manager = (CameraManager) getSystemService(Context.CAMERA_SERVICE);
try {
String cameraId = manager.getCameraIdList()[0];
CameraCharacteristics characteristics = manager.getCameraCharacteristics(cameraId);
StreamConfigurationMap map = characteristics.get(CameraCharacteristics.SCALER_STREAM_CONFIGURATION_MAP);
imageDimension = map.getOutputSizes(SurfaceTexture.class)[0];
manager.openCamera(cameraId, stateCallback, null);
} catch (CameraAccessException e) {
e.printStackTrace();
}
}
private final CameraDevice.StateCallback stateCallback = new CameraDevice.StateCallback() {
@Override
public void onOpened(@NonNull CameraDevice camera) {
cameraDevice = camera;
createCameraPreview();
}
@Override
public void onDisconnected(@NonNull CameraDevice camera) {
cameraDevice.close();
}
@Override
public void onError(@NonNull CameraDevice camera, int error) {
cameraDevice.close();
cameraDevice = null;
}
};
private void createCameraPreview() {
SurfaceTexture texture = textureView.getSurfaceTexture();
texture.setDefaultBufferSize(imageDimension.getWidth(), imageDimension.getHeight());
Surface surface = new Surface(texture);
try {
captureRequestBuilder = cameraDevice.createCaptureRequest(CameraDevice.TEMPLATE_PREVIEW);
captureRequestBuilder.addTarget(surface);
cameraDevice.createCaptureSession(Collections.singletonList(surface), new CameraCaptureSession.StateCallback() {
@Override
public void onConfigured(@NonNull CameraCaptureSession session) {
if (cameraDevice == null) return;
cameraCaptureSession = session;
updatePreview();
}
@Override
public void onConfigureFailed(@NonNull CameraCaptureSession session) {
}
}, null);
} catch (CameraAccessException e) {
e.printStackTrace();
}
}
private void updatePreview() {
if (cameraDevice == null) return;
captureRequestBuilder.set(CaptureRequest.CONTROL_MODE, CameraMetadata.CONTROL_MODE_AUTO);
try {
cameraCaptureSession.setRepeatingRequest(captureRequestBuilder.build(), null, backgroundHandler);
} catch (CameraAccessException e) {
e.printStackTrace();
}
}
```
以上代码中,首先通过CameraManager获取后置摄像头的ID,然后获取该摄像头的特性和输出尺寸,在onOpened()方法中创建CameraCaptureSession并设置预览画面,最后在updatePreview()方法中更新预览画面。
接下来,可以在预览画面上绘制倒车轨迹线。通过TextureView控件获取画布并绘制轨迹线:
```java
private void drawPath() {
Paint paint = new Paint();
paint.setStyle(Paint.Style.STROKE);
paint.setStrokeWidth(5);
paint.setColor(Color.RED);
Bitmap bitmap = textureView.getBitmap();
Canvas canvas = textureView.lockCanvas();
canvas.drawBitmap(bitmap, 0, 0, null);
Path path = new Path();
path.moveTo(0, textureView.getHeight() / 2);
path.lineTo(textureView.getWidth(), textureView.getHeight() / 2);
canvas.drawPath(path, paint);
textureView.unlockCanvasAndPost(canvas);
}
```
以上代码中,首先获取TextureView控件的Bitmap对象,然后获取画布并绘制预览画面,最后绘制轨迹线并释放画布。
2. 使用第三方库实现
除了使用Camera2 API自行实现倒车轨迹线外,也可以使用第三方库实现。常用的第三方库有CameraView和CameraKit-Android。
以CameraView为例,首先需要在build.gradle文件中添加依赖:
```groovy
implementation 'com.otaliastudios:cameraview:2.7.2'
```
然后在布局文件中添加CameraView控件:
```xml
<com.otaliastudios.cameraview.CameraView
android:id="@+id/cameraView"
android:layout_width="match_parent"
android:layout_height="match_parent" />
```
接下来,在Activity中获取CameraView控件并设置预览画面:
```java
private CameraView cameraView;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
cameraView = findViewById(R.id.cameraView);
cameraView.setLifecycleOwner(this);
cameraView.addFrameProcessor(frame -> drawPath());
}
```
以上代码中,首先获取CameraView控件并设置生命周期,然后添加FrameProcessor用于在预览画面上绘制倒车轨迹线。
最后,实现drawPath()方法绘制倒车轨迹线:
```java
private void drawPath() {
Paint paint = new Paint();
paint.setStyle(Paint.Style.STROKE);
paint.setStrokeWidth(5);
paint.setColor(Color.RED);
Bitmap bitmap = cameraView.getBitmap();
Canvas canvas = cameraView.getPreviewCanvas();
Path path = new Path();
path.moveTo(0, cameraView.getHeight() / 2);
path.lineTo(cameraView.getWidth(), cameraView.getHeight() / 2);
canvas.drawPath(path, paint);
}
```
以上代码中,首先获取CameraView控件的Bitmap对象,然后获取预览画面的画布并绘制轨迹线。
阅读全文