C#合并OBJ模型并处理顶点、法线、 纹理坐标信息
时间: 2023-08-01 16:12:49 浏览: 122
要合并多个OBJ模型,可以先将它们读入内存中并解析出顶点、法线和纹理坐标等信息,然后将它们合并成一个大的模型,最后再将合并后的模型保存下来。
以下是一个示例代码,可以将多个OBJ文件合并成一个新的OBJ文件,并处理顶点、法线和纹理坐标信息:
```csharp
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
namespace MergeObj
{
class Program
{
static void Main(string[] args)
{
// 读取多个OBJ文件
var models = new List<Model>();
foreach (var file in Directory.GetFiles("models", "*.obj"))
{
var model = new Model(file);
models.Add(model);
}
// 合并顶点、法线和纹理坐标
var vertices = new List<Vector3>();
var normals = new List<Vector3>();
var texCoords = new List<Vector2>();
var faces = new List<Face>();
int vertexOffset = 0;
int normalOffset = 0;
int texCoordOffset = 0;
foreach (var model in models)
{
vertices.AddRange(model.Vertices);
normals.AddRange(model.Normals);
texCoords.AddRange(model.TexCoords);
foreach (var face in model.Faces)
{
faces.Add(new Face(
face.Vertices.Select(v => v + vertexOffset),
face.Normals.Select(n => n + normalOffset),
face.TexCoords.Select(t => t + texCoordOffset)));
}
vertexOffset += model.Vertices.Count;
normalOffset += model.Normals.Count;
texCoordOffset += model.TexCoords.Count;
}
// 保存合并后的OBJ文件
using (var writer = new StreamWriter("merged.obj"))
{
foreach (var vertex in vertices)
{
writer.WriteLine($"v {vertex.X} {vertex.Y} {vertex.Z}");
}
foreach (var normal in normals)
{
writer.WriteLine($"vn {normal.X} {normal.Y} {normal.Z}");
}
foreach (var texCoord in texCoords)
{
writer.WriteLine($"vt {texCoord.X} {texCoord.Y}");
}
foreach (var face in faces)
{
writer.Write("f");
for (int i = 0; i < face.Vertices.Count; i++)
{
int v = face.Vertices[i];
int n = face.Normals[i];
int t = face.TexCoords[i];
writer.Write($" {v}/{t}/{n}");
}
writer.WriteLine();
}
}
}
}
class Model
{
public List<Vector3> Vertices { get; } = new List<Vector3>();
public List<Vector3> Normals { get; } = new List<Vector3>();
public List<Vector2> TexCoords { get; } = new List<Vector2>();
public List<Face> Faces { get; } = new List<Face>();
public Model(string filename)
{
using (var reader = new StreamReader(filename))
{
string line;
while ((line = reader.ReadLine()) != null)
{
string[] parts = line.Split(new[] { ' ' }, StringSplitOptions.RemoveEmptyEntries);
if (parts.Length == 0) continue;
switch (parts[0])
{
case "v":
float x = float.Parse(parts[1]);
float y = float.Parse(parts[2]);
float z = float.Parse(parts[3]);
Vertices.Add(new Vector3(x, y, z));
break;
case "vn":
float nx = float.Parse(parts[1]);
float ny = float.Parse(parts[2]);
float nz = float.Parse(parts[3]);
Normals.Add(new Vector3(nx, ny, nz));
break;
case "vt":
float u = float.Parse(parts[1]);
float v = float.Parse(parts[2]);
TexCoords.Add(new Vector2(u, v));
break;
case "f":
var face = new Face();
for (int i = 1; i < parts.Length; i++)
{
string[] components = parts[i].Split('/');
int vIndex = int.Parse(components[0]) - 1;
int nIndex = int.Parse(components[2]) - 1;
int tIndex = components.Length > 1 ? int.Parse(components[1]) - 1 : 0;
face.Vertices.Add(vIndex);
face.Normals.Add(nIndex);
face.TexCoords.Add(tIndex);
}
Faces.Add(face);
break;
}
}
}
}
}
class Vector2
{
public float X { get; }
public float Y { get; }
public Vector2(float x, float y)
{
X = x;
Y = y;
}
}
class Vector3
{
public float X { get; }
public float Y { get; }
public float Z { get; }
public Vector3(float x, float y, float z)
{
X = x;
Y = y;
Z = z;
}
}
class Face
{
public List<int> Vertices { get; } = new List<int>();
public List<int> Normals { get; } = new List<int>();
public List<int> TexCoords { get; } = new List<int>();
public Face() { }
public Face(IEnumerable<int> vertices, IEnumerable<int> normals, IEnumerable<int> texCoords)
{
Vertices.AddRange(vertices);
Normals.AddRange(normals);
TexCoords.AddRange(texCoords);
}
}
}
```
这个示例代码假设所有的OBJ文件都在“models”文件夹下,输出的合并后的OBJ文件名为“merged.obj”。可以根据实际情况修改相关路径和文件名。
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