写出贪吃蛇的python代码
时间: 2023-10-12 17:09:54 浏览: 152
好的,以下是一个基于Pygame库的简单贪吃蛇游戏的Python代码:
```python
import pygame
import time
import random
pygame.init()
width = 800
height = 600
# 定义颜色
white = (255, 255, 255)
yellow = (255, 255, 102)
black = (0, 0, 0)
red = (213, 50, 80)
green = (0, 255, 0)
blue = (50, 153, 213)
# 初始化游戏窗口
gameDisplay = pygame.display.set_mode((width, height))
pygame.display.set_caption('Snake Game')
clock = pygame.time.Clock()
snake_block = 10
snake_speed = 15
font_style = pygame.font.SysFont(None, 50)
def message(msg,color):
mesg = font_style.render(msg, True, color)
gameDisplay.blit(mesg, [width / 6, height / 3])
def gameLoop(): # 游戏主循环
game_over = False
game_close = False
x1 = width / 2
y1 = height / 2
x1_change = 0
y1_change = 0
foodx = round(random.randrange(0, width - snake_block) / 10.0) * 10.0
foody = round(random.randrange(0, height - snake_block) / 10.0) * 10.0
while not game_over:
while game_close == True:
gameDisplay.fill(white)
message("You Lost! Press Q-Quit or C-Play Again",red)
pygame.display.update()
for event in pygame.event.get():
if event.type == pygame.KEYDOWN:
if event.key == pygame.K_q:
game_over = True
game_close = False
if event.key == pygame.K_c:
gameLoop()
for event in pygame.event.get():
if event.type == pygame.QUIT:
game_over = True
if event.type == pygame.KEYDOWN:
if event.key == pygame.K_LEFT:
x1_change = -snake_block
y1_change = 0
elif event.key == pygame.K_RIGHT:
x1_change = snake_block
y1_change = 0
elif event.key == pygame.K_UP:
y1_change = -snake_block
x1_change = 0
elif event.key == pygame.K_DOWN:
y1_change = snake_block
x1_change = 0
if x1 >= width or x1 < 0 or y1 >= height or y1 < 0:
game_close = True
x1 += x1_change
y1 += y1_change
gameDisplay.fill(black)
pygame.draw.rect(gameDisplay, green, [foodx, foody, snake_block, snake_block])
pygame.draw.rect(gameDisplay, white, [x1, y1, snake_block, snake_block])
pygame.display.update()
if x1 == foodx and y1 == foody:
print("Yummy!!")
clock.tick(snake_speed)
pygame.quit()
quit()
gameLoop()
```
请注意,这只是一个基本的实现,您可以根据自己的需要和想法修改和改进代码。
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