unity怎么获取ab包的HashCode
时间: 2023-08-18 22:16:31 浏览: 200
UnityAB包资源提取
在Unity中获取AssetBundle的HashCode,可以使用AssetBundleManifest类提供的GetAssetBundleHash方法来获取。具体步骤如下:
1. 加载AssetBundleManifest文件
```csharp
AssetBundle manifestBundle = AssetBundle.LoadFromFile(Path.Combine(Application.streamingAssetsPath, "AssetBundles"));
AssetBundleManifest manifest = manifestBundle.LoadAsset<AssetBundleManifest>("AssetBundleManifest");
```
其中,AssetBundles是包含所有AssetBundle文件的文件夹名,"AssetBundleManifest"是包含所有AssetBundle信息的文件名。
2. 获取指定AssetBundle的HashCode
```csharp
string bundleName = "your/assetbundle/path";
Hash128 hash = manifest.GetAssetBundleHash(bundleName);
Debug.Log(hash.ToString());
```
其中,"your/assetbundle/path"是你要获取HashCode的AssetBundle文件的路径。
注意:需要确保AssetBundleManifest文件和要获取HashCode的AssetBundle文件都已经打包生成,并且路径和文件名都正确。
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