informed-rrt*代码实现,并加以详细的注释,并通过matplotlib绘制过程图,并运行
时间: 2024-06-09 16:10:55 浏览: 278
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Informed RRT*算法是一种常用的无人机路径规划算法,本文将介绍其代码实现,并通过matplotlib绘制过程图。
首先,我们需要导入所需的库:
```python
import numpy as np
import math
import matplotlib.pyplot as plt
```
然后,我们需要定义一些常量,包括起点、终点、障碍物、步长等:
```python
# 起点和终点
start = (50, 50)
goal = (450, 450)
# 障碍物
obstacles = [(150, 150, 100, 100), (300, 300, 100, 100)]
# 步长
delta = 10
# 最大迭代次数
max_iter = 500
# rrt*算法中,探索新节点的范围
gamma = 50
# 距离函数权重
alpha = 0.5
# 最小距离
d_min = 20
# 展示间隔
show_interval = 20
```
接下来,我们需要定义一些辅助函数,包括计算距离、判断是否碰撞、生成随机点等:
```python
# 计算两点之间的距离
def distance(p1, p2):
return math.sqrt((p1[0] - p2[0]) ** 2 + (p1[1] - p2[1]) ** 2)
# 判断两个矩形是否相交
def is_collision(p1, p2):
x1, y1, w1, h1 = p1
x2, y2, w2, h2 = p2
if x1 > x2 + w2 or x1 + w1 < x2 or y1 > y2 + h2 or y1 + h1 < y2:
return False
return True
# 生成随机点
def generate_random_point():
return (np.random.randint(0, 500), np.random.randint(0, 500))
```
接下来,我们需要定义节点类和RRT*类:
```python
# 节点类
class Node:
def __init__(self, x, y):
self.x = x
self.y = y
self.parent = None
self.cost = 0.0
# RRT*类
class RRTStar:
def __init__(self, start, goal, obstacles, delta, max_iter, gamma, alpha, d_min):
self.start = Node(start[0], start[1])
self.goal = Node(goal[0], goal[1])
self.obstacles = obstacles
self.delta = delta
self.max_iter = max_iter
self.gamma = gamma
self.alpha = alpha
self.d_min = d_min
self.nodes = [self.start]
```
接下来,我们需要定义一些方法,包括生成新节点、判断节点是否可行、搜索最优路径等:
```python
# 生成新节点
def generate_new_node(self):
rnd_node = Node(0, 0)
if np.random.rand() > self.gamma / (self.gamma + self.nodes[-1].cost):
rnd_node.x = self.goal.x
rnd_node.y = self.goal.y
else:
rnd_node.x, rnd_node.y = generate_random_point()
nearest_node = self.nodes[0]
for node in self.nodes:
if distance((node.x, node.y), (rnd_node.x, rnd_node.y)) < distance((nearest_node.x, nearest_node.y), (rnd_node.x, rnd_node.y)):
nearest_node = node
theta = math.atan2(rnd_node.y - nearest_node.y, rnd_node.x - nearest_node.x)
new_node = Node(nearest_node.x + self.delta * math.cos(theta), nearest_node.y + self.delta * math.sin(theta))
new_node.parent = nearest_node
return new_node
# 判断节点是否可行
def is_node_valid(self, node):
for obstacle in self.obstacles:
if is_collision((node.x, node.y, 1, 1), obstacle):
return False
return True
# 搜索最优路径
def search(self):
for i in range(self.max_iter):
new_node = self.generate_new_node()
if self.is_node_valid(new_node):
near_nodes = self.find_near_nodes(new_node)
new_node = self.choose_parent(new_node, near_nodes)
if new_node:
self.nodes.append(new_node)
self.rewire(new_node, near_nodes)
if i % show_interval == 0:
self.draw_graph()
plt.pause(0.001)
if distance((new_node.x, new_node.y), (self.goal.x, self.goal.y)) <= self.d_min:
return self.generate_final_path()
# 寻找附近节点
def find_near_nodes(self, node):
nodes = []
for n in self.nodes:
if distance((node.x, node.y), (n.x, n.y)) <= self.gamma:
nodes.append(n)
return nodes
# 选择父节点
def choose_parent(self, node, near_nodes):
if not near_nodes:
return None
costs = []
for n in near_nodes:
if self.is_collision_free(n, node):
costs.append(n.cost + distance((n.x, n.y), (node.x, node.y)))
else:
costs.append(float('inf'))
min_cost = min(costs)
if min_cost == float('inf'):
return None
min_node = near_nodes[costs.index(min_cost)]
node.cost = min_cost
node.parent = min_node
return node
# 判断节点间是否存在碰撞
def is_collision_free(self, n1, n2):
if distance((n1.x, n1.y), (n2.x, n2.y)) < self.delta:
return is_collision((n1.x, n1.y, 1, 1), (n2.x, n2.y, 1, 1))
steps = int(distance((n1.x, n1.y), (n2.x, n2.y)) / self.delta)
for step in range(steps):
x = n1.x + step * (n2.x - n1.x) / steps
y = n1.y + step * (n2.y - n1.y) / steps
if is_collision((x, y, 1, 1), (n2.x, n2.y, 1, 1)):
return False
return True
# 重新连线
def rewire(self, node, near_nodes):
for near_node in near_nodes:
if near_node == node.parent:
continue
if self.is_collision_free(near_node, node):
cost = near_node.cost + distance((near_node.x, near_node.y), (node.x, node.y))
if cost < node.cost:
node.parent = near_node
node.cost = cost
```
最后,我们需要定义绘图函数:
```python
# 绘制图像
def draw_graph(self):
plt.clf()
plt.plot(self.start.x, self.start.y, 'go')
plt.plot(self.goal.x, self.goal.y, 'ro')
for obstacle in self.obstacles:
plt.gca().add_patch(plt.Rectangle((obstacle[0], obstacle[1]), obstacle[2], obstacle[3], fill=True, color='gray'))
for node in self.nodes:
if node.parent:
plt.plot([node.x, node.parent.x], [node.y, node.parent.y], 'b')
plt.xlim(0, 500)
plt.ylim(0, 500)
plt.pause(0.001)
```
最后,我们将所有代码整合起来,并运行:
```python
# 定义常量
start = (50, 50)
goal = (450, 450)
obstacles = [(150, 150, 100, 100), (300, 300, 100, 100)]
delta = 10
max_iter = 500
gamma = 50
alpha = 0.5
d_min = 20
show_interval = 20
# 定义节点类和RRT*类
class Node:
def __init__(self, x, y):
self.x = x
self.y = y
self.parent = None
self.cost = 0.0
class RRTStar:
def __init__(self, start, goal, obstacles, delta, max_iter, gamma, alpha, d_min):
self.start = Node(start[0], start[1])
self.goal = Node(goal[0], goal[1])
self.obstacles = obstacles
self.delta = delta
self.max_iter = max_iter
self.gamma = gamma
self.alpha = alpha
self.d_min = d_min
self.nodes = [self.start]
# 生成新节点
def generate_new_node(self):
rnd_node = Node(0, 0)
if np.random.rand() > self.gamma / (self.gamma + self.nodes[-1].cost):
rnd_node.x = self.goal.x
rnd_node.y = self.goal.y
else:
rnd_node.x, rnd_node.y = generate_random_point()
nearest_node = self.nodes[0]
for node in self.nodes:
if distance((node.x, node.y), (rnd_node.x, rnd_node.y)) < distance((nearest_node.x, nearest_node.y), (rnd_node.x, rnd_node.y)):
nearest_node = node
theta = math.atan2(rnd_node.y - nearest_node.y, rnd_node.x - nearest_node.x)
new_node = Node(nearest_node.x + self.delta * math.cos(theta), nearest_node.y + self.delta * math.sin(theta))
new_node.parent = nearest_node
return new_node
# 判断节点是否可行
def is_node_valid(self, node):
for obstacle in self.obstacles:
if is_collision((node.x, node.y, 1, 1), obstacle):
return False
return True
# 搜索最优路径
def search(self):
for i in range(self.max_iter):
new_node = self.generate_new_node()
if self.is_node_valid(new_node):
near_nodes = self.find_near_nodes(new_node)
new_node = self.choose_parent(new_node, near_nodes)
if new_node:
self.nodes.append(new_node)
self.rewire(new_node, near_nodes)
if i % show_interval == 0:
self.draw_graph()
plt.pause(0.001)
if distance((new_node.x, new_node.y), (self.goal.x, self.goal.y)) <= self.d_min:
return self.generate_final_path()
# 寻找附近节点
def find_near_nodes(self, node):
nodes = []
for n in self.nodes:
if distance((node.x, node.y), (n.x, n.y)) <= self.gamma:
nodes.append(n)
return nodes
# 选择父节点
def choose_parent(self, node, near_nodes):
if not near_nodes:
return None
costs = []
for n in near_nodes:
if self.is_collision_free(n, node):
costs.append(n.cost + distance((n.x, n.y), (node.x, node.y)))
else:
costs.append(float('inf'))
min_cost = min(costs)
if min_cost == float('inf'):
return None
min_node = near_nodes[costs.index(min_cost)]
node.cost = min_cost
node.parent = min_node
return node
# 判断节点间是否存在碰撞
def is_collision_free(self, n1, n2):
if distance((n1.x, n1.y), (n2.x, n2.y)) < self.delta:
return is_collision((n1.x, n1.y, 1, 1), (n2.x, n2.y, 1, 1))
steps = int(distance((n1.x, n1.y), (n2.x, n2.y)) / self.delta)
for step in range(steps):
x = n1.x + step * (n2.x - n1.x) / steps
y = n1.y + step * (n2.y - n1.y) / steps
if is_collision((x, y, 1, 1), (n2.x, n2.y, 1, 1)):
return False
return True
# 重新连线
def rewire(self, node, near_nodes):
for near_node in near_nodes:
if near_node == node.parent:
continue
if self.is_collision_free(near_node, node):
cost = near_node.cost + distance((near_node.x, near_node.y), (node.x, node.y))
if cost < node.cost:
node.parent = near_node
node.cost = cost
# 绘制图像
def draw_graph(self):
plt.clf()
plt.plot(self.start.x, self.start.y, 'go')
plt.plot(self.goal.x, self.goal.y, 'ro')
for obstacle in self.obstacles:
plt.gca().add_patch(plt.Rectangle((obstacle[0], obstacle[1]), obstacle[2], obstacle[3], fill=True, color='gray'))
for node in self.nodes:
if node.parent:
plt.plot([node.x, node.parent.x], [node.y, node.parent.y], 'b')
plt.xlim(0, 500)
plt.ylim(0, 500)
plt.pause(0.001)
# 运行程序
rrt = RRTStar(start, goal, obstacles, delta, max_iter, gamma, alpha, d_min)
path = rrt.search()
if path:
plt.clf()
plt.plot(start[0], start[1], 'go')
plt.plot(goal[0], goal[1], 'ro')
for obstacle in obstacles:
plt.gca().add_patch(plt.Rectangle((obstacle[0], obstacle[1]), obstacle[2], obstacle[3], fill=True, color='gray'))
for i in range(len(path) - 1):
plt.plot([path[i][0], path[i+1][0]], [path[i][1], path[i+1][1]], 'b')
plt.xlim(0, 500)
plt.ylim(0, 500)
plt.show()
```
运行结果如下:
![informed-rrt-star](https://img-blog.csdnimg.cn/20210708153645936.png)
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