如果不使用PCL库,该怎么写
时间: 2024-02-07 22:02:35 浏览: 27
如果不使用PCL库,我们需要手动实现点云读取和最近邻搜索的功能。下面是一个不使用PCL库的点云配准程序的C++实现,同样采用了ICP算法:
```cpp
#include <iostream>
#include <fstream>
#include <cmath>
#include <Eigen/Core>
#include <Eigen/Dense>
using namespace std;
using namespace Eigen;
const int MAX_ITERATIONS = 50;
const double THRESHOLD = 1e-8;
struct Point3D
{
double x, y, z;
};
// 读取点云文件
void readPointCloud(const char* filename, vector<Point3D>& pointCloud)
{
ifstream fin(filename);
if(!fin)
{
cerr << "Failed to open file: " << filename << endl;
return;
}
pointCloud.clear();
while(!fin.eof())
{
Point3D point;
fin >> point.x >> point.y >> point.z;
if(!fin.eof())
{
pointCloud.push_back(point);
}
}
fin.close();
}
// 计算最近邻点
void nearestNeighborSearch(const vector<Point3D>& sourceCloud, const vector<Point3D>& targetCloud, vector<int>& indices, vector<double>& sqrDistances)
{
int n = sourceCloud.size();
indices.resize(n);
sqrDistances.resize(n);
for(int i=0; i<n; ++i)
{
double minDist = numeric_limits<double>::max();
int minIndex = -1;
for(int j=0; j<targetCloud.size(); ++j)
{
double sqrDist = pow(sourceCloud[i].x - targetCloud[j].x, 2) + pow(sourceCloud[i].y - targetCloud[j].y, 2) + pow(sourceCloud[i].z - targetCloud[j].z, 2);
if(sqrDist < minDist)
{
minDist = sqrDist;
minIndex = j;
}
}
indices[i] = minIndex;
sqrDistances[i] = minDist;
}
}
// 点云配准函数
void pointCloudRegistration(const vector<Point3D>& sourceCloud, const vector<Point3D>& targetCloud, Matrix4d& transform)
{
int n = sourceCloud.size();
MatrixXd sourceMat(3, n), targetMat(3, n);
for(int i=0; i<n; ++i)
{
sourceMat(0, i) = sourceCloud[i].x;
sourceMat(1, i) = sourceCloud[i].y;
sourceMat(2, i) = sourceCloud[i].z;
targetMat(0, i) = targetCloud[i].x;
targetMat(1, i) = targetCloud[i].y;
targetMat(2, i) = targetCloud[i].z;
}
// 初始化变换矩阵
transform = Matrix4d::Identity();
for(int iter=0; iter<MAX_ITERATIONS; ++iter)
{
// 计算最近邻点
MatrixXd sourceMatTransformed = transform * sourceMat;
vector<int> indices(n);
vector<double> sqrDistances(n);
nearestNeighborSearch(sourceCloud, targetCloud, indices, sqrDistances);
// 计算变换矩阵
MatrixXd A(3, 3);
VectorXd b(3);
A.setZero();
b.setZero();
double mse = 0.0;
for(int i=0; i<n; ++i)
{
if(sqrDistances[i] < THRESHOLD)
{
Vector3d sourcePoint(sourceMat(0, i), sourceMat(1, i), sourceMat(2, i));
Vector3d targetPoint(targetMat(0, indices[i]), targetMat(1, indices[i]), targetMat(2, indices[i]));
mse += (sourcePoint - targetPoint).squaredNorm();
A += sourcePoint * targetPoint.transpose();
b += targetPoint;
}
}
if(mse/n < THRESHOLD)
{
break;
}
Vector3d t = A.colPivHouseholderQr().solve(b);
Matrix4d T = Matrix4d::Identity();
T.block<3, 1>(0, 3) = t;
transform = T * transform;
}
}
int main(int argc, char** argv)
{
if(argc < 3)
{
cerr << "Usage: " << argv[0] << " source.ply target.ply" << endl;
return -1;
}
vector<Point3D> sourceCloud, targetCloud;
readPointCloud(argv[1], sourceCloud);
readPointCloud(argv[2], targetCloud);
Matrix4d transform;
pointCloudRegistration(sourceCloud, targetCloud, transform);
cout << "Transform Matrix:" << endl << transform << endl;
return 0;
}
```
这个程序手动实现了读取点云文件和最近邻搜索的功能,其余部分与使用PCL库的点云配准程序实现相同。需要注意的是,手动实现最近邻搜索会比使用PCL库的实现慢很多,如果需要处理的点云较大,应该使用PCL库。