vector3.lerp
时间: 2024-05-15 16:20:07 浏览: 94
Vector3_laboraai_vector_class_
Vector3.Lerp is a method used in Unity to interpolate between two Vector3 positions. It takes three parameters: the starting position, the ending position, and a value between 0 and 1 to determine how far along the interpolation should be.
Here is an example usage of the Vector3.Lerp method:
```
Vector3 startPosition = new Vector3(0, 0, 0);
Vector3 endPosition = new Vector3(10, 0, 0);
float t = 0.5f; // halfway between start and end
Vector3 interpolatedPosition = Vector3.Lerp(startPosition, endPosition, t);
```
This code will result in `interpolatedPosition` being the Vector3 position `(5, 0, 0)`, which is halfway between the starting position of `(0, 0, 0)` and the ending position of `(10, 0, 0)`.
Vector3.Lerp is commonly used in Unity for smooth movement and animation transitions.
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