使用中点Bresenham算法绘制任意斜率k的直线段,包括k=±∞、k>1、0≤k≤1、-1≤k<0和k<-1五种情况。中点Bresenham算法是一种基于判断的直线段扫描转换算法,可以高效地绘制直线段。用C++编程实现
时间: 2024-03-24 08:35:37 浏览: 141
下面是使用C++编写的中点Bresenham算法绘制任意斜率k的直线段的代码。其中,使用了Windows API的GDI函数来绘制直线段。
```cpp
#include <Windows.h>
void DrawLine(HDC hdc, int x0, int y0, int x1, int y1)
{
int dx = abs(x1 - x0);
int dy = abs(y1 - y0);
int sx = x0 < x1 ? 1 : -1;
int sy = y0 < y1 ? 1 : -1;
int err = dx - dy;
int x = x0;
int y = y0;
while (true) {
SetPixel(hdc, x, y, RGB(0, 0, 0));
if (x == x1 && y == y1) {
break;
}
int e2 = 2 * err;
if (e2 > -dy) {
err -= dy;
x += sx;
}
if (e2 < dx) {
err += dx;
y += sy;
}
}
}
LRESULT CALLBACK WndProc(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam)
{
static int x0, y0, x1, y1;
switch (msg) {
case WM_LBUTTONDOWN:
x0 = LOWORD(lParam);
y0 = HIWORD(lParam);
break;
case WM_LBUTTONUP:
x1 = LOWORD(lParam);
y1 = HIWORD(lParam);
HDC hdc = GetDC(hWnd);
DrawLine(hdc, x0, y0, x1, y1);
ReleaseDC(hWnd, hdc);
break;
case WM_DESTROY:
PostQuitMessage(0);
break;
default:
return DefWindowProc(hWnd, msg, wParam, lParam);
}
return 0;
}
int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nShowCmd)
{
WNDCLASS wc = { 0 };
wc.style = CS_HREDRAW | CS_VREDRAW;
wc.lpfnWndProc = WndProc;
wc.hInstance = hInstance;
wc.hCursor = LoadCursor(NULL, IDC_ARROW);
wc.hbrBackground = (HBRUSH)(COLOR_WINDOW + 1);
wc.lpszClassName = "MyWndClass";
RegisterClass(&wc);
HWND hWnd = CreateWindow("MyWndClass", "Bresenham Line Drawing", WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT, CW_USEDEFAULT, 640, 480, NULL, NULL, hInstance, NULL);
if (!hWnd) {
return 1;
}
ShowWindow(hWnd, nShowCmd);
UpdateWindow(hWnd);
MSG msg;
while (GetMessage(&msg, NULL, 0, 0)) {
TranslateMessage(&msg);
DispatchMessage(&msg);
}
return msg.wParam;
}
```
在这个代码中,DrawLine函数使用了中点Bresenham算法来绘制直线段,其中x0、y0和x1、y1是直线段的起点和终点坐标。在WM_LBUTTONUP消息中调用DrawLine函数来绘制直线段。在WinMain函数中创建窗口并进入消息循环。
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