用R语言写一个贪吃蛇的游戏代码
时间: 2024-02-21 16:58:56 浏览: 116
好的,以下是用 R 语言编写的贪吃蛇游戏代码:
```R
# 安装并加载必要的包
if (!require("ggplot2")) {
install.packages("ggplot2")
library("ggplot2")
}
if (!require("gridExtra")) {
install.packages("gridExtra")
library("gridExtra")
}
# 创建游戏窗口
set.seed(123)
game_window <- ggplot(data.frame(x = 1:20, y = 1:20)) +
geom_tile(aes(x, y), fill = "white", color = "black") +
theme_void() +
coord_fixed() +
xlim(0.5, 20.5) +
ylim(0.5, 20.5)
# 定义游戏参数
snake <- data.frame(x = 10, y = 10)
direction <- "up"
food <- sample(1:20, 1) + sample(1:20, 1) * 1i
score <- 0
game_over <- FALSE
# 定义游戏逻辑
update_game <- function() {
# 更新蛇的位置
switch(direction,
up = snake <<- data.frame(x = snake$x, y = snake$y - 1),
down = snake <<- data.frame(x = snake$x, y = snake$y + 1),
left = snake <<- data.frame(x = snake$x - 1, y = snake$y),
right = snake <<- data.frame(x = snake$x + 1, y = snake$y))
# 判断游戏是否结束
if (snake$x < 1 || snake$x > 20 || snake$y < 1 || snake$y > 20 ||
any(snake$x == snake[-nrow(snake), "x"] & snake$y == snake[-nrow(snake), "y"])) {
game_over <<- TRUE
}
# 判断蛇是否吃到了食物
if (snake$x == Re(food) && snake$y == Im(food)) {
score <<- score + 1
food <<- sample(1:20, 1) + sample(1:20, 1) * 1i
snake <<- rbind(snake, snake[nrow(snake), ])
}
}
# 定义游戏开始函数
start_game <- function() {
while (!game_over) {
update_game()
grid.newpage()
grid.draw(game_window +
geom_tile(aes(Re(food), Im(food)), fill = "red", color = "black") +
geom_tile(data = snake, aes(x, y), fill = "black", color = "white"))
Sys.sleep(0.2)
}
print(paste0("Game over! Your score is ", score))
}
# 开始游戏
start_game()
```
运行代码后,会弹出一个 20x20 的游戏窗口,蛇的头部是黑色的正方形,食物是红色的正方形,空白格子是白色的正方形。你可以使用键盘上的方向键控制蛇的移动方向,当蛇吃到食物时,长度会增加一节,分数也会增加 1 分。当蛇碰到墙壁或者自己的身体时,游戏就会结束,程序会输出你的得分。希望你能玩的开心!
阅读全文