unity animationevent
时间: 2023-04-19 14:02:55 浏览: 153
Unity动画事件是指在Unity中使用动画时,可以在动画中添加事件,用于在特定时间点触发某些操作或函数。这些事件可以用于控制动画的播放,或者在动画播放过程中执行一些逻辑操作,比如播放音效、改变角色状态等。通过使用动画事件,可以让动画和游戏逻辑更加紧密地结合在一起,提高游戏的交互性和可玩性。
相关问题
unity animation放在
引用\[1\]和\[2\]提到了一些关于Unity动画的优化方法。Unity在估算动画时会尽量保持开销最低,向Animator添加另一层的成本取决于层播放的动画和混合树。当层的权重为零时,Unity会跳过层的更新。为了优化动画,可以将Animator的Culling Mode设置为Based on Renderers,并禁用蒙皮网格渲染器的Update When Offscreen属性,这样在角色不可见时,Unity不会更新动画。\[1\]\[2\]
引用\[3\]提到了Animation Event,它是动画中的事件。通过Animation Event,可以在动画播放到特定位置时触发自定义事件。比如,当模型移动到某个位置后触发一个事件,然后再移动回来,就可以使用Animation Event来实现。关于Animator和Animation的更多使用说明,可以参考这篇文章:https://blog.csdn.net/lengyoumo/article/details/106506810\[3\]
综上所述,如果你想在Unity中使用动画,可以根据需要优化动画的层和权重,设置Animator的Culling Mode和禁用蒙皮网格渲染器的Update When Offscreen属性。同时,你还可以使用Animation Event来实现在动画播放过程中触发自定义事件的功能。
#### 引用[.reference_title]
- *1* *2* [Unity之Animation](https://blog.csdn.net/qq_45548042/article/details/120973774)[target="_blank" data-report-click={"spm":"1018.2226.3001.9630","extra":{"utm_source":"vip_chatgpt_common_search_pc_result","utm_medium":"distribute.pc_search_result.none-task-cask-2~all~insert_cask~default-1-null.142^v91^insert_down1,239^v3^insert_chatgpt"}} ] [.reference_item]
- *3* [Unity Animation Event 动画事件使用教程 及事件无法触发不触发的解决办法](https://blog.csdn.net/lengyoumo/article/details/110957550)[target="_blank" data-report-click={"spm":"1018.2226.3001.9630","extra":{"utm_source":"vip_chatgpt_common_search_pc_result","utm_medium":"distribute.pc_search_result.none-task-cask-2~all~insert_cask~default-1-null.142^v91^insert_down1,239^v3^insert_chatgpt"}} ] [.reference_item]
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unity的animation无法Add Event
As an AI language model, I cannot see your screen or understand the specific issue you are facing with Unity's animation. However, here are some general steps to add events to Unity's animation:
1. Select the animation clip in the animation window.
2. Move the playhead to the frame where you want to add the event.
3. Click the Add Event button in the animation window.
4. In the Event section, select the function you want to call when the event is triggered.
5. Set any additional parameters for the function in the Parameter section.
6. Click the Add Event button to add the event to the animation clip.
If you are still facing issues with adding events, try checking the documentation or seeking help from the Unity community.