遗传算法的板材开料优化,要求C#编写,切割宽度
时间: 2023-09-30 18:07:28 浏览: 49
以下是一个基于遗传算法的板材开料优化的C#代码示例,其中切割宽度为10:
```csharp
using System;
using System.Collections.Generic;
namespace BoardCutting
{
class BoardCuttingGA
{
private int populationSize; // 种群大小
private double mutationRate; // 变异率
private double crossoverRate; // 交叉率
private int elitismCount; // 精英数量
private int tournamentSize; // 锦标赛大小
private int generationCount; // 迭代次数
private List<Chromosome> population; // 种群
private Random random; // 随机数生成器
private int boardWidth; // 板材宽度
private int boardHeight; // 板材高度
private List<Rect> rects; // 待加工零件
private int cuttingWidth; // 切割宽度
public BoardCuttingGA(int populationSize, double mutationRate, double crossoverRate, int elitismCount, int tournamentSize, int generationCount, int boardWidth, int boardHeight, List<Rect> rects, int cuttingWidth)
{
this.populationSize = populationSize;
this.mutationRate = mutationRate;
this.crossoverRate = crossoverRate;
this.elitismCount = elitismCount;
this.tournamentSize = tournamentSize;
this.generationCount = generationCount;
this.boardWidth = boardWidth;
this.boardHeight = boardHeight;
this.rects = rects;
this.cuttingWidth = cuttingWidth;
this.random = new Random();
}
// 初始化种群
private void InitializePopulation()
{
population = new List<Chromosome>();
for (int i = 0; i < populationSize; i++)
{
Chromosome chromosome = new Chromosome(boardWidth, boardHeight, rects, cuttingWidth, random);
population.Add(chromosome);
}
}
// 计算适应度函数值
private void CalculateFitness()
{
foreach (Chromosome chromosome in population)
{
chromosome.CalculateFitness();
}
}
// 选择操作
private List<Chromosome> Selection()
{
List<Chromosome> selected = new List<Chromosome>();
for (int i = 0; i < elitismCount; i++)
{
selected.Add(GetFittest());
}
for (int i = 0; i < populationSize - elitismCount; i++)
{
Chromosome parent1 = TournamentSelection();
Chromosome parent2 = TournamentSelection();
Chromosome child = Crossover(parent1, parent2);
selected.Add(child);
}
return selected;
}
// 锦标赛选择
private Chromosome TournamentSelection()
{
List<Chromosome> tournament = new List<Chromosome>();
for (int i = 0; i < tournamentSize; i++)
{
tournament.Add(population[random.Next(populationSize)]);
}
return GetFittest(tournament);
}
// 获取适应度最高的个体
private Chromosome GetFittest(List<Chromosome> population = null)
{
if (population == null)
{
population = this.population;
}
Chromosome fittest = population[0];
for (int i = 1; i < population.Count; i++)
{
if (population[i].Fitness > fittest.Fitness)
{
fittest = population[i];
}
}
return fittest;
}
// 交叉操作
private Chromosome Crossover(Chromosome parent1, Chromosome parent2)
{
Chromosome child = new Chromosome(boardWidth, boardHeight, rects, cuttingWidth, random);
for (int i = 0; i < child.Genes.Count; i++)
{
if (random.NextDouble() < crossoverRate)
{
child.Genes[i] = parent1.Genes[i];
}
else
{
child.Genes[i] = parent2.Genes[i];
}
}
return child;
}
// 变异操作
private void Mutation()
{
foreach (Chromosome chromosome in population)
{
for (int i = 0; i < chromosome.Genes.Count; i++)
{
if (random.NextDouble() < mutationRate)
{
chromosome.Genes[i] = chromosome.GenerateGene(random);
}
}
}
}
// 运行遗传算法
public Chromosome Run()
{
InitializePopulation();
for (int i = 0; i < generationCount; i++)
{
CalculateFitness();
List<Chromosome> selected = Selection();
population = selected;
Mutation();
}
return GetFittest();
}
}
}
```
在上述代码中,Chromosome类表示染色体,包含基因序列和适应度值等属性和方法。Rect类表示待加工的零件,包含宽度、高度和对应的ID等属性。在初始化种群时,使用随机生成的基因序列来创建染色体。在计算适应度函数值时,统计每个染色体的废料率和材料利用率等指标,用于评估每个个体的优劣程度。在选择操作时,采用精英选择和锦标赛选择相结合的方式,选出适应度最高的个体作为父代,并进行交叉和变异操作,生成新的子代个体。最终,选取适应度最高的个体作为最优解输出。
需要注意的是,上述代码中的切割宽度是作为参数传入的,可以根据实际情况进行调整。