void lv_obj_set_angle(lv_obj_t * obj, lv_coord_t angle)函数的源代码
时间: 2023-10-10 07:12:02 浏览: 203
以下是 `lv_obj_set_angle` 函数的源代码:
```c
void lv_obj_set_angle(lv_obj_t * obj, lv_coord_t angle)
{
if(obj->angle == angle) return;
lv_style_int_t old_top = obj->coords.y1;
lv_style_int_t old_left = obj->coords.x1;
obj->angle = angle;
lv_style_int_t new_top = obj->coords.y1;
lv_style_int_t new_left = obj->coords.x1;
if(old_top != new_top || old_left != new_left) {
lv_obj_invalidate(obj);
}
}
```
`lv_obj_set_angle` 函数用于设置对象的旋转角度。它接受两个参数:第一个参数是要设置角度的对象,第二个参数是要设置的角度值。该函数首先检查对象的当前角度是否与新角度相同,如果相同则不执行任何操作。否则,它会将对象的角度设置为新角度,并检查对象的位置是否发生了变化。如果位置发生了变化,则使对象失效并需要重新绘制。
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void lv_example_scroll_2_dir(void) { #if 1 lv_obj_t* cont = lv_obj_create(lv_scr_act()); lv_obj_set_size(cont, 400, 300); lv_obj_add_flag(cont, LV_OBJ_FLAG_SCROLL_ONE); /*Allow max 1 page swipe*/ lv_obj_set_scroll_snap_x(cont, LV_SCROLL_SNAP_CENTER); /*Snap a page to the center*/ lv_obj_set_scrollbar_mode(cont, LV_SCROLLBAR_MODE_OFF); lv_obj_add_event_cb(cont, scroll_end_event, LV_EVENT_SCROLL_BEGIN/*LV_EVENT_ALL*//*LV_EVENT_SCROLL*//*LV_EVENT_SCROLL_END*/, NULL); lv_obj_add_event_cb(cont, scroll_end_event, LV_EVENT_SCROLL_END, NULL); lv_obj_center(cont); /*A grid for the left center and right pages*/ lv_coord_t col_dsc[] = { LV_GRID_CONTENT, LV_GRID_CONTENT, LV_GRID_CONTENT, LV_GRID_CONTENT, LV_GRID_CONTENT, LV_GRID_TEMPLATE_LAST }; lv_coord_t row_dsc[] = { LV_GRID_FR(1), LV_GRID_TEMPLATE_LAST }; lv_obj_set_grid_dsc_array(cont, col_dsc, row_dsc); /*Create 5 pages*/ for (int i = 0; i < 10; i++) { lv_obj_t* obj = lv_obj_create(cont); lv_obj_set_size(obj, lv_pct(33), lv_pct(100)); lv_obj_t* label = lv_label_create(obj); lv_label_set_text_fmt(label, "Page %d", i); lv_obj_set_style_border_width(obj, 0, 0); } /*Page 2, 3 hidden, page 4, 0, 1 are placed to the grid */ //lv_obj_add_flag(lv_obj_get_child(cont, 2), LV_OBJ_FLAG_HIDDEN); //lv_obj_add_flag(lv_obj_get_child(cont, 3), LV_OBJ_FLAG_HIDDEN); //lv_obj_set_grid_cell(lv_obj_get_child(cont, 4), LV_GRID_ALIGN_CENTER, 0, 1, LV_GRID_ALIGN_CENTER, 0, 1); //lv_obj_set_grid_cell(lv_obj_get_child(cont, 0), LV_GRID_ALIGN_CENTER, 1, 1, LV_GRID_ALIGN_CENTER, 0, 1); //lv_obj_set_grid_cell(lv_obj_get_child(cont, 1), LV_GRID_ALIGN_CENTER, 2, 1, LV_GRID_ALIGN_CENTER, 0, 1); lv_obj_set_grid_cell(lv_obj_get_child(cont, 0), LV_GRID_ALIGN_CENTER, 0, 1, LV_GRID_ALIGN_CENTER, 0, 1); lv_obj_set_grid_cell(lv_obj_get_child(cont, 1), LV_GRID_ALIGN_CENTER, 1, 1, LV_GRID_ALIGN_CENTER, 0, 1); lv_obj_set_grid_cell(lv_obj_get_child(cont, 2), LV_GRID_ALIGN_CENTER, 2, 1, LV_GRID_ALIGN_CENTER, 0, 1); lv_obj_set_grid_cell(lv_obj_get_child(cont, 3), LV_GRID_ALIGN_CENTER, 3, 1, LV_GRID_ALIGN_CENTER, 0, 1); lv_obj_set_grid_cell(lv_obj_get_child(cont, 4), LV_GRID_ALIGN_CENTER, 4, 1, LV_GRID_ALIGN_CENTER, 0, 1); /*Be sure page 0 is centered*/ lv_obj_scroll_to_view(lv_obj_get_child(cont, 0), LV_ANIM_OFF); }帮我注释一下这段代码
这段代码是 LittlevGL (LVGL)的示例代码,实现了一个可以左右滑动的页面(类似于轮播图),页面可以居中对齐。下面是代码注释:
```C
void lv_example_scroll_2_dir(void) {
/*创建一个容器,作为滑动页面的容器*/
lv_obj_t* cont = lv_obj_create(lv_scr_act());
lv_obj_set_size(cont, 400, 300);
/*设置容器只能左右滑动一页*/
lv_obj_add_flag(cont, LV_OBJ_FLAG_SCROLL_ONE);
/*设置容器滑动时,页面停留在中心*/
lv_obj_set_scroll_snap_x(cont, LV_SCROLL_SNAP_CENTER);
/*关闭滚动条*/
lv_obj_set_scrollbar_mode(cont, LV_SCROLLBAR_MODE_OFF);
/*容器添加滑动事件*/
lv_obj_add_event_cb(cont, scroll_end_event, LV_EVENT_SCROLL_BEGIN/*LV_EVENT_ALL*//*LV_EVENT_SCROLL*//*LV_EVENT_SCROLL_END*/, NULL);
lv_obj_add_event_cb(cont, scroll_end_event, LV_EVENT_SCROLL_END, NULL);
/*容器居中*/
lv_obj_center(cont);
/*创建一个网格,用于布局页面*/
lv_coord_t col_dsc[] = { LV_GRID_CONTENT, LV_GRID_CONTENT, LV_GRID_CONTENT, LV_GRID_CONTENT, LV_GRID_CONTENT, LV_GRID_TEMPLATE_LAST };
lv_coord_t row_dsc[] = { LV_GRID_FR(1), LV_GRID_TEMPLATE_LAST };
lv_obj_set_grid_dsc_array(cont, col_dsc, row_dsc);
/*创建 10 个页面*/
for (int i = 0; i < 10; i++) {
lv_obj_t* obj = lv_obj_create(cont);
lv_obj_set_size(obj, lv_pct(33), lv_pct(100));
lv_obj_t* label = lv_label_create(obj);
lv_label_set_text_fmt(label, "Page %d", i);
lv_obj_set_style_border_width(obj, 0, 0);
}
/*将第 0、1、2、3、4 个页面放到网格中,使它们居中*/
lv_obj_set_grid_cell(lv_obj_get_child(cont, 0), LV_GRID_ALIGN_CENTER, 0, 1, LV_GRID_ALIGN_CENTER, 0, 1);
lv_obj_set_grid_cell(lv_obj_get_child(cont, 1), LV_GRID_ALIGN_CENTER, 1, 1, LV_GRID_ALIGN_CENTER, 0, 1);
lv_obj_set_grid_cell(lv_obj_get_child(cont, 2), LV_GRID_ALIGN_CENTER, 2, 1, LV_GRID_ALIGN_CENTER, 0, 1);
lv_obj_set_grid_cell(lv_obj_get_child(cont, 3), LV_GRID_ALIGN_CENTER, 3, 1, LV_GRID_ALIGN_CENTER, 0, 1);
lv_obj_set_grid_cell(lv_obj_get_child(cont, 4), LV_GRID_ALIGN_CENTER, 4, 1, LV_GRID_ALIGN_CENTER, 0, 1);
/*将第 2、3 个页面隐藏*/
//lv_obj_add_flag(lv_obj_get_child(cont, 2), LV_OBJ_FLAG_HIDDEN);
//lv_obj_add_flag(lv_obj_get_child(cont, 3), LV_OBJ_FLAG_HIDDEN);
/*将页面 0 居中显示*/
lv_obj_scroll_to_view(lv_obj_get_child(cont, 0), LV_ANIM_OFF);
}
```
注释中已经解释了每一行代码的作用,其中有些代码是被注释掉了的,这可能是作者在开发过程中的调试代码。
lv_obj_set_style_radius(struct _lv_obj_t * obj, lv_coord_t value, lv_style_selector_t selector)
这个函数是用来设置一个对象的样式边框半径的。具体来说,它的参数含义如下:
- `obj`:要设置样式的对象指针。
- `value`:要设置的半径值。
- `selector`:要设置的样式选择器。
样式选择器是用来指定要设置哪种样式的,比如可以选择设置主体样式、边框样式、焦点样式等等,具体取决于实际需求。在这个函数中,`selector`就是用来指定要设置哪种样式的。
需要注意的是,这个函数只会影响到当前对象及其子对象的样式,不会影响到其他对象的样式。如果需要设置全局样式,可以使用 `lv_style_set_radius()` 函数。
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