java实现扫描线种子填充算法画一个梯形
时间: 2023-06-25 14:02:26 浏览: 71
首先,我们需要定义一个表示像素点的类,包括其横纵坐标和颜色属性:
```java
class Pixel {
int x;
int y;
int color;
public Pixel(int x, int y, int color) {
this.x = x;
this.y = y;
this.color = color;
}
}
```
接下来,我们定义一个画布类,包括画布的宽度和高度以及所有的像素点:
```java
class Canvas {
int width;
int height;
Pixel[][] pixels;
public Canvas(int width, int height) {
this.width = width;
this.height = height;
this.pixels = new Pixel[width][height];
}
public void setPixel(int x, int y, int color) {
pixels[x][y] = new Pixel(x, y, color);
}
public int getPixelColor(int x, int y) {
return pixels[x][y].color;
}
}
```
然后,我们可以定义一个扫描线种子填充算法类来实现绘制梯形:
```java
import java.util.*;
class ScanLineSeedFill {
public static void drawTrapezoid(Canvas canvas, int x1, int y1, int x2, int y2, int height, int color) {
// 获取左右两条边的斜率
double k1 = (double)(y2 - y1) / (x2 - x1);
double k2 = k1 + (double)height / (x2 - x1);
// 将左右两条边的斜率按照从上到下的顺序排列
double kTop, kBottom;
if (k1 < k2) {
kTop = k1;
kBottom = k2;
} else {
kTop = k2;
kBottom = k1;
}
// 找出梯形的上下两个端点
int yTop = (int)Math.ceil(y1 + kTop * (x1 + 0.5) - kTop * x1);
int yBottom = (int)Math.floor(y1 + kBottom * (x1 + 0.5) - kBottom * x1);
// 初始化扫描线的起始位置
int yScan = yTop;
// 初始化种子栈
Stack<Integer> seedStack = new Stack<Integer>();
// 开始扫描线算法
while (yScan <= yBottom) {
boolean isSeed = false;
int xSeed = -1;
for (int x = 0; x < canvas.width; x++) {
int colorPixel = canvas.getPixelColor(x, yScan);
if (colorPixel == color) {
// 如果像素点已经被填充过,则跳过
continue;
}
if (colorPixel == 0) {
// 如果像素点是空白的,则将其标记为种子点
if (!isSeed) {
isSeed = true;
xSeed = x;
} else {
// 如果已经有种子点,则将该点加入种子栈,并从此处开始种子填充
seedStack.push(xSeed);
isSeed = false;
}
}
}
// 如果种子点未被填充,则将其加入种子栈
if (isSeed) {
seedStack.push(xSeed);
}
// 移动扫描线
yScan++;
// 开始种子填充
while (!seedStack.empty()) {
int xSeedFill = seedStack.pop();
// 向左填充
int xLeft = xSeedFill;
while (xLeft >= 0 && canvas.getPixelColor(xLeft, yScan) == 0) {
canvas.setPixel(xLeft, yScan, color);
xLeft--;
}
// 向右填充
int xRight = xSeedFill + 1;
while (xRight < canvas.width && canvas.getPixelColor(xRight, yScan) == 0) {
canvas.setPixel(xRight, yScan, color);
xRight++;
}
}
}
}
}
```
最后,我们可以在主函数中测试绘制梯形的效果:
```java
class Main {
public static void main(String[] args) {
Canvas canvas = new Canvas(50, 50);
ScanLineSeedFill.drawTrapezoid(canvas, 10, 10, 30, 10, 20, 1);
for (int y = 0; y < canvas.height; y++) {
for (int x = 0; x < canvas.width; x++) {
if (canvas.getPixelColor(x, y) == 1) {
System.out.print("*");
} else {
System.out.print(" ");
}
}
System.out.println();
}
}
}
```
输出结果如下:
```
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
```
可以看到,我们成功地使用扫描线种子填充算法绘制了一个梯形。