蒙特卡罗数搜索算法代码
时间: 2023-07-10 07:24:15 浏览: 39
以下是一个简单的蒙特卡罗树搜索算法的示例代码,用于解决一个二人博弈问题。
```python
class Node:
def __init__(self, state, player):
self.state = state # 当前节点的状态
self.player = player # 当前玩家
self.visit_count = 0 # 访问次数
self.win_score = 0 # 获胜次数
self.children = [] # 子节点列表
def select(self):
# 选择子节点
node = self
while node.children:
node = max(node.children, key=lambda n: n.win_score / n.visit_count + sqrt(log(node.visit_count) / n.visit_count))
return node
def expand(self):
# 扩展子节点
for action in self.state.get_actions():
state = self.state.apply_action(action)
player = self.state.get_next_player(self.player)
self.children.append(Node(state, player))
def simulate(self):
# 模拟
state = self.state
player = self.player
while not state.is_terminal():
action = random.choice(state.get_actions())
state = state.apply_action(action)
player = state.get_next_player(player)
return state.get_winner() == self.player
def backpropagate(self, result):
# 回溯更新
self.visit_count += 1
self.win_score += result
if self.parent:
self.parent.backpropagate(result)
def get_best_child(self):
# 获取最佳子节点
return max(self.children, key=lambda n: n.win_score / n.visit_count)
class MonteCarloTreeSearch:
def __init__(self, state, player):
self.root = Node(state, player)
def search(self, iterations):
# 迭代搜索
for i in range(iterations):
node = self.root.select()
if not node.state.is_terminal():
if not node.children:
node.expand()
child = random.choice(node.children)
result = child.simulate()
child.backpropagate(result)
else:
result = node.state.get_winner() == node.player
node.backpropagate(result)
return self.root.get_best_child().state.get_last_action()
```
其中,`Node`类表示一个节点,包含当前状态、当前玩家、访问次数、获胜次数和子节点列表等信息。`MonteCarloTreeSearch`类实现了蒙特卡罗树搜索算法,包含迭代搜索、选择、扩展、模拟和回溯等步骤。在迭代搜索中,算法通过选择当前最优的子节点,扩展子节点,模拟并回溯更新节点信息,最终得到最佳的决策。