var requestData = new { lineid = 27, areaid = 22, starttime = "2023-05-07 09:54:22", endtime = "2023-06-07 09:54:22", datatype = 1, pageSize = 5, pageNumber = 1 };请求参数是这些,时间参数类型为string,unity wbgl代码怎么写
时间: 2024-04-07 07:27:51 浏览: 56
RequestData_tagged_FSX_RequestData_源码
您可以使用Unity的WebRequest类来发送POST请求并传递JSON数据。可以按照以下步骤进行编写:
1. 首先,将请求参数转换为JSON格式的字符串:
```csharp
string json = JsonUtility.ToJson(requestData);
```
2. 然后,创建一个WebRequest对象并设置请求的URL和方法:
```csharp
UnityWebRequest request = UnityWebRequest.Post(url, "POST");
```
3. 接下来,将JSON数据添加到请求体中:
```csharp
byte[] bodyRaw = Encoding.UTF8.GetBytes(json);
request.uploadHandler = (UploadHandler)new UploadHandlerRaw(bodyRaw);
```
4. 最后,发送请求并在接收到响应后处理它:
```csharp
yield return request.SendWebRequest();
if (request.result == UnityWebRequest.Result.Success)
{
string responseJson = request.downloadHandler.text;
// 处理响应JSON数据
}
else
{
Debug.LogError(request.error);
}
```
完整的代码示例如下:
```csharp
using UnityEngine;
using UnityEngine.Networking;
using System.Collections;
using System.Text;
public class RequestExample : MonoBehaviour
{
void Start()
{
StartCoroutine(SendRequest());
}
IEnumerator SendRequest()
{
var requestData = new
{
lineid = 27,
areaid = 22,
starttime = "2023-05-07 09:54:22",
endtime = "2023-06-07 09:54:22",
datatype = 1,
pageSize = 5,
pageNumber = 1
};
string url = "http://example.com/api/data";
string json = JsonUtility.ToJson(requestData);
UnityWebRequest request = UnityWebRequest.Post(url, "POST");
byte[] bodyRaw = Encoding.UTF8.GetBytes(json);
request.uploadHandler = (UploadHandler)new UploadHandlerRaw(bodyRaw);
yield return request.SendWebRequest();
if (request.result == UnityWebRequest.Result.Success)
{
string responseJson = request.downloadHandler.text;
// 处理响应JSON数据
}
else
{
Debug.LogError(request.error);
}
}
}
```
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