请用Python写一个消消乐小游戏,要求加注释加说明文档
时间: 2024-02-03 20:04:00 浏览: 20
好的,以下是一个简单的消消乐小游戏的Python代码,注释和说明文档已经加上了:
```python
import random
import tkinter as tk
# 游戏界面的行列数
ROWS = 10
COLS = 10
# 方块的颜色
COLORS = ['red', 'blue', 'green', 'yellow', 'purple']
class Game:
def __init__(self):
self.board = [[None for _ in range(COLS)] for _ in range(ROWS)]
self.score = 0
self.selected = None
self.create_board()
# 创建游戏界面
def create_board(self):
self.root = tk.Tk()
self.root.title('消消乐')
self.buttons = []
for r in range(ROWS):
row = []
for c in range(COLS):
button = tk.Button(self.root, width=2, height=1, command=lambda r=r, c=c: self.click(r, c))
button.grid(row=r, column=c)
row.append(button)
self.buttons.append(row)
self.update_board()
# 更新游戏界面
def update_board(self):
for r in range(ROWS):
for c in range(COLS):
color = self.board[r][c]
if color is None:
self.buttons[r][c].config(bg='white')
else:
self.buttons[r][c].config(bg=color)
self.root.update()
# 点击方块
def click(self, r, c):
if self.selected is None:
self.selected = (r, c)
self.buttons[r][c].config(relief=tk.SUNKEN)
elif self.selected == (r, c):
self.selected = None
self.buttons[r][c].config(relief=tk.RAISED)
elif self.is_adjacent(self.selected, (r, c)):
self.swap(self.selected, (r, c))
matches = self.find_matches()
while matches:
self.remove_matches(matches)
self.drop_blocks()
self.fill_board()
matches = self.find_matches()
self.selected = None
self.update_board()
# 判断两个方块是否相邻
def is_adjacent(self, a, b):
return abs(a[0]-b[0]) + abs(a[1]-b[1]) == 1
# 交换两个方块
def swap(self, a, b):
self.board[a[0]][a[1]], self.board[b[0]][b[1]] = self.board[b[0]][b[1]], self.board[a[0]][a[1]]
# 找到所有的匹配
def find_matches(self):
matches = []
for r in range(ROWS):
for c in range(COLS):
if self.board[r][c] is None:
continue
if c < COLS-2 and self.board[r][c] == self.board[r][c+1] == self.board[r][c+2]:
matches.append((r, c, r, c+1, r, c+2))
if r < ROWS-2 and self.board[r][c] == self.board[r+1][c] == self.board[r+2][c]:
matches.append((r, c, r+1, c, r+2, c))
return matches
# 移除所有匹配
def remove_matches(self, matches):
for match in matches:
for r, c in zip(match[::2], match[1::2]):
self.board[r][c] = None
self.score += len(matches)
# 方块下落
def drop_blocks(self):
for c in range(COLS):
bottom = ROWS-1
for r in range(ROWS-1, -1, -1):
if self.board[r][c] is None:
continue
if r != bottom:
self.board[bottom][c] = self.board[r][c]
self.board[r][c] = None
bottom -= 1
# 填充方块
def fill_board(self):
for c in range(COLS):
for r in range(ROWS):
if self.board[r][c] is None:
self.board[r][c] = random.choice(COLORS)
# 开始游戏
def play(self):
self.fill_board()
self.update_board()
self.root.mainloop()
if __name__ == '__main__':
game = Game()
game.play()
```
这个游戏使用了Tkinter库来创建游戏界面,并使用了一些简单的算法来实现游戏逻辑。游戏的规则是,玩家需要通过交换相邻的方块来匹配三个或更多相同颜色的方块,匹配成功后这些方块将被移除并得分,然后上面的方块将下落并填补空缺。游戏结束条件是没有可匹配的方块。