UE5 写一段c++ handingmodel的示例
时间: 2024-03-05 14:52:07 浏览: 50
ue5 使用c++显示摄像头画面
好的,以下是一个简单的C++ HandingModel示例:
```c++
#include <iostream>
class HandingModel {
public:
virtual void move() = 0;
};
class BasicHandingModel : public HandingModel {
public:
void move() override {
std::cout << "BasicHandingModel move." << std::endl;
}
};
class AdvancedHandingModel : public HandingModel {
public:
void move() override {
std::cout << "AdvancedHandingModel move." << std::endl;
}
};
int main() {
HandingModel* bm = new BasicHandingModel();
HandingModel* am = new AdvancedHandingModel();
bm->move();
am->move();
delete bm;
delete am;
return 0;
}
```
这里定义了一个抽象类`HandingModel`,它有一个纯虚函数`move()`。然后派生出两个具体的类`BasicHandingModel`和`AdvancedHandingModel`,分别实现了`move()`函数。在`main()`函数中,我们创建了一个`BasicHandingModel`和一个`AdvancedHandingModel`的实例,然后分别调用它们的`move()`函数。最后记得手动释放内存。
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