osgGA::UFOManipulator
时间: 2023-07-05 12:31:11 浏览: 98
osgGA::UFOManipulator是OpenSceneGraph中的一个相机操作器,可以通过鼠标和键盘控制相机的移动、缩放和旋转。其中,UFO代表Unidentified Flying Object,意为不明飞行物,因为这个操作器可以让相机在场景中自由飞行,并且可以观察到任意视角。
UFOManipulator的使用方法如下:
1. 创建UFOManipulator对象并设置到Viewer中:
```
osg::ref_ptr<osgGA::UFOManipulator> ufoManipulator = new osgGA::UFOManipulator();
viewer->setCameraManipulator(ufoManipulator.get());
```
2. 设置UFOManipulator的参数,例如相机的初始位置、旋转速度、缩放速度等:
```
ufoManipulator->setHomePosition(osg::Vec3(0, 0, 100), osg::Vec3(), osg::Vec3(0, 1, 0));
ufoManipulator->setRotationMode(osgGA::UFOManipulator::TRACKBALL);
ufoManipulator->setWheelZoomFactor(0.1f);
```
3. 监听鼠标和键盘事件,根据事件类型调用UFOManipulator的对应方法:
```
// 监听鼠标事件
viewer->addEventHandler(new osgGA::StateSetManipulator(viewer->getCamera()->getOrCreateStateSet()));
viewer->addEventHandler(new osgViewer::StatsHandler);
viewer->addEventHandler(new osgViewer::WindowSizeHandler);
viewer->addEventHandler(new osgViewer::ThreadingHandler);
viewer->addEventHandler(new osgViewer::RecordCameraPathHandler);
viewer->addEventHandler(new osgViewer::LODScaleHandler);
viewer->addEventHandler(ufoManipulator.get());
// 监听键盘事件
osg::ref_ptr<osgGA::KeySwitchMatrixManipulator> keyswitchManipulator = new osgGA::KeySwitchMatrixManipulator;
keyswitchManipulator->addMatrixManipulator('1', "Trackball", new osgGA::TrackballManipulator());
keyswitchManipulator->addMatrixManipulator('2', "Flight", new osgGA::FlightManipulator());
keyswitchManipulator->addMatrixManipulator('3', "Drive", new osgGA::DriveManipulator());
keyswitchManipulator->addMatrixManipulator('4', "Terrain", new osgGA::TerrainManipulator());
keyswitchManipulator->addMatrixManipulator('5', "UFO", ufoManipulator.get());
viewer->setCameraManipulator(keyswitchManipulator.get());
```
UFOManipulator可以让用户自由控制相机的移动,可以应用于场景漫游、模型浏览等应用场景。
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